Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseThe volume of the audio source (0.0 to 1.0).
@script RequireComponent(AudioSource) function Start() { audio.volume = 0.2; }
using UnityEngine; using System.Collections; [RequireComponent(typeof(AudioSource))] public class ExampleClass : MonoBehaviour { void Start() { audio.volume = 0.2F; } }
import UnityEngine import System.Collections [RequireComponent(typeof(AudioSource))] public class ExampleClass(MonoBehaviour): def Start() as void: audio.volume = 0.2F