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AssetDatabase.IsOpenForEdit

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public static function IsOpenForEdit(assetObject: Object): bool;
public static bool IsOpenForEdit(Object assetObject);
public static def IsOpenForEdit(assetObject as Object) as bool
public static function IsOpenForEdit(assetPath: string): bool;
public static bool IsOpenForEdit(string assetPath);
public static def IsOpenForEdit(assetPath as string) as bool
public static function IsOpenForEdit(assetObject: Object, message: string): bool;
public static bool IsOpenForEdit(Object assetObject, string message);
public static def IsOpenForEdit(assetObject as Object, message as string) as bool
public static function IsOpenForEdit(assetPath: string, message: string): bool;
public static bool IsOpenForEdit(string assetPath, string message);
public static def IsOpenForEdit(assetPath as string, message as string) as bool

Parameters

assetPath Is the path to the asset on disk relative to project folder.
message Used to give reason for not open.

Returns

bool True is the asset can be edited.

Description

Use IsOpenForEdit to determine if the asset is open for edit by the version control.

Used to disable editor controls.