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public static
def IsMainAsset(obj as Object)
as bool
public static function IsMainAsset(instanceID:
int):
bool;
public static bool IsMainAsset(int instanceID);
public static
def IsMainAsset(instanceID as int)
as bool
Description
Is asset a main asset in the project window?
For example an imported model has a game object as its root and several Meshes and child game objects
in expanded state. The root game object is the main asset in this case.