Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetDatabase.Contains

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function Contains(obj: Object): bool;
public static bool Contains(Object obj);
public static def Contains(obj as Object) as bool
public static function Contains(instanceID: int): bool;
public static bool Contains(int instanceID);
public static def Contains(instanceID as int) as bool

Description

Is object an asset?

Returns true when an object is an asset (corresponds to a file in the Assets folder), and false if it is not (for example object in the scene, or an object created at runtime).