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CloseRewinds the animation named name
.
// Rewind the walk animation to the start animation.Rewind("walk");
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { animation.Rewind("walk"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: animation.Rewind('walk')
Rewinds all animations.
// Rewind all animations to the start animation.Rewind();
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { animation.Rewind(); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: animation.Rewind()