Select your preferred scripting language. All code snippets will be displayed in this language.
The radius of the wheel, measured in local space.
The radius will be scaled by the transform's scale.
collider.radius = 0.5;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { collider.radius = 0.5F; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: collider.radius = 0.5F