Legacy Documentation: Version 4.5.0

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var brakeTorque: float;
float brakeTorque;
brakeTorque as float

Description

Brake torque. Must be positive.

	// brake the wheel

collider.brakeTorque = 1000;

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        collider.brakeTorque = 1000;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		collider.brakeTorque = 1000