Legacy Documentation: Version 4.5.0

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TerrainData.GetInterpolatedNormal

GetInterpolatedNormal(x: float, y: float): Vector3;
Vector3 GetInterpolatedNormal(float x, float y);
def GetInterpolatedNormal(x as float, y as float) as Vector3

Description

Get an interpolated normal at a given location.

The x and y values are normalized coordinates in the range 0..1.