Legacy Documentation: Version 4.5.0

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Sprites.DataUtility.GetSpriteTexture

static function GetSpriteTexture(sprite: Sprite, getAtlasData: bool): Texture2D;
static Texture2D GetSpriteTexture(Sprite sprite, bool getAtlasData);
static def GetSpriteTexture(sprite as Sprite, getAtlasData as bool) as Texture2D

Parameters

getAtlasDataIf Sprite is packed, it is possible to access data as if it was on the atlas texture.

Description

Returns the generated Sprite texture. If Sprite is packed, it is possible to query for both source and atlas textures.

Note that the sprite atlas cache must be up to date for this API to return valid data.