Legacy Documentation: Version 4.5.0

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ShaderUtil.GetRangeLimits

static function GetRangeLimits(s: Shader, propertyIdx: int, defminmax: int): float;
static float GetRangeLimits(Shader s, int propertyIdx, int defminmax);
static def GetRangeLimits(s as Shader, propertyIdx as int, defminmax as int) as float

Parameters

defminmaxWhich value to get: 0 = default, 1 = min, 2 = max.
sThe shader to check against.
propertyIdxThe property index to use.

Description

Get Limits for a range property at index propertyIdx of Shader s.