Legacy Documentation: Version 4.5.0

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Renderer.receiveShadows

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var receiveShadows: bool;
bool receiveShadows;
receiveShadows as bool

Description

Does this object receive shadows?

	// make the object not receive shadows

renderer.receiveShadows = false;

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        renderer.receiveShadows = false;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		renderer.receiveShadows = false

See Also: castShadows.