Legacy Documentation: Version 4.5.0

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Description

Color render texture format, 1 bit for Alpha channel, 5 bits for Red, Green and Blue channels.

Note that not all graphics cards support 16 bit textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.

See Also: RenderTexture.format, RenderTexture class, SystemInfo.SupportsRenderTextureFormat.