Legacy Documentation: Version 4.5.0

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ProceduralMaterial.isReadable

var isReadable: bool;
bool isReadable;
isReadable as bool

Description

Set or get the "Readable" flag for a ProceduralMaterial.

ProceduralTexture.GetPixels32 can ONLY be used with textures generated from a "Readable" ProceduralMaterial whose texture format is set to RAW. See Also: ProceduralTexture.GetPixels32.