Legacy Documentation: Version 4.5.0

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PrefabUtility.CreatePrefab

static function CreatePrefab(path: string, go: GameObject, options: ReplacePrefabOptions = ReplacePrefabOptions.Default): GameObject;
static GameObject CreatePrefab(string path, GameObject go, ReplacePrefabOptions options = ReplacePrefabOptions.Default);
static def CreatePrefab(path as string, go as GameObject, options as ReplacePrefabOptions = ReplacePrefabOptions.Default) as GameObject

Description

Creates a prefab from a game object hierarchy.