Legacy Documentation: Version 4.5.0

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var isMine: bool;
bool isMine;
isMine as bool

Description

Is the network view controlled by this object?

	function OnNetworkInstantiate (info : NetworkMessageInfo) {
		if (networkView.isMine)
			Debug.Log("New object instanted by me");
		else
			Debug.Log("New object instantiated by " + info.sender);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnNetworkInstantiate(NetworkMessageInfo info) {
        if (networkView.isMine)
            Debug.Log("New object instanted by me");
        else
            Debug.Log("New object instantiated by " + info.sender);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnNetworkInstantiate(info as NetworkMessageInfo) as void:
		if networkView.isMine:
			Debug.Log('New object instanted by me')
		else:
			Debug.Log(('New object instantiated by ' + info.sender))