Legacy Documentation: Version 4.5.0

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ModelImporter.optimizeGameObjects

var optimizeGameObjects: bool;
bool optimizeGameObjects;
optimizeGameObjects as bool

Description

Animation optimization setting.

In the GameObjects hierarchy of a character, the GameObjects which only contain Transform component, will be optimized out unless they are specified in extraExposedTransformPaths for better CPU performance. The remaining GameObjects hierarchy will be flattened.