Legacy Documentation: Version 4.5.0

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MaterialEditor.GetMaterialProperties

static function GetMaterialProperties(mats: Object[]): MaterialProperty[];
static MaterialProperty[] GetMaterialProperties(Object[] mats);
static def GetMaterialProperties(mats as Object[]) as MaterialProperty[]

Description

Get shader property information of the passed materials.

When implementing custom MaterialEditors, you'd usually pass this.targets array to this function, i.e. all the selected materials.

See Also: MaterialProperty.