Legacy Documentation: Version 4.5.0

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JointSpring.targetPosition

var targetPosition: float;
float targetPosition;
targetPosition as float

Description

The target position the joint attempts to reach.

In the case of a HingeJoint the target position is the target angle in degrees.

	hingeJoint.spring.targetPosition = 70;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.spring.targetPosition = 70;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.spring.targetPosition = 70