Legacy Documentation: Version 4.5.0

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JointSpring.spring

var spring: float;
float spring;
spring as float

Description

The spring forces used to reach the target position.

	hingeJoint.spring.spring = 10;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.spring.spring = 10;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.spring.spring = 10