Legacy Documentation: Version 4.5.0

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JointMotor.force

var force: float;
float force;
force as float

Description

The motor will apply a force.

	hingeJoint.motor.force = 100;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.motor.force = 100;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.motor.force = 100