Legacy Documentation: Version 4.5.0

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ImportAssetOptions.ForceSynchronousImport

Description

Import all assets synchronously.

By default some assets can be imported asynchronously (e.g. scripts can be compiled in the background). In some cases all importing needs to be synchronous; use this flag then. For example, when importing a scripts + prefabs, scripts have to be fully compiled before prefab is serialized, otherwise it might get old variables.

See Also: AssetDatabase.ImportAsset, AssetDatabase.Refresh.