Legacy Documentation: Version 4.5.0

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var useMotor: bool;
bool useMotor;
useMotor as bool

Description

Enables the joint's motor.

	hingeJoint.useMotor = true;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.useMotor = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.useMotor = true