Legacy Documentation: Version 4.5.0

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var useLimits: bool;
bool useLimits;
useLimits as bool

Description

Enables the joint's limits.

	hingeJoint.useLimits = true;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.useLimits = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.useLimits = true