Legacy Documentation: Version 4.5.0

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Gyroscope.attitude

var attitude: Quaternion;
Quaternion attitude;
attitude as Quaternion

Description

Returns the attitude (ie, orientation in space) of the device.

	// Rotate the object to match the device's orientation
	// in space.
	function Update () {
		transform.rotation = Input.gyro.attitude;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Update() {
        transform.rotation = Input.gyro.attitude;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Update() as void:
		transform.rotation = Input.gyro.attitude