Legacy Documentation: Version 4.5.0

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GameObjectUtility.SetStaticEditorFlags

static function SetStaticEditorFlags(go: GameObject, flags: StaticEditorFlags): void;
static void SetStaticEditorFlags(GameObject go, StaticEditorFlags flags);
static def SetStaticEditorFlags(go as GameObject, flags as StaticEditorFlags) as void

Description

Sets the StaticEditorFlags.