Legacy Documentation: Version 4.5.0

Script language:

  • JS
  • C#
  • Boo
Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GameObject.GetComponentInParent

GetComponentInParent(type: Type): Component;
Component GetComponentInParent(Type type);
def GetComponentInParent(type as Type) as Component

Parameters

typeType of component to find.

Description

Finds component in the parent.

Recurses upwards till it finds a valid component. Returns null if no component found.

// Disable the spring of the first HingeJoint component
// found on any parent object.

var hinge : HingeJoint; hinge = gameObject.GetComponentInParent(HingeJoint); hinge.useSpring = false;

GetComponentInParent(): T;
T GetComponentInParent();
def GetComponentInParent() as T

Description

Finds component in the parent.

Recurses upwards till it finds a valid component. Returns null if no component found.