Enable HTML-style tags for Text Formatting Markup.
Supported tags are: <color="htmlcolor">colored text</color>, where "htmlcolor" is a html color string, like "#ff0000" or "red". <b>bold text</b> <i>italic text</i> <size=20>sized text</size> These are only supported for fonts set to use dynamic font rendering, except for the 'color' tag.
guiText.richText = true;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { guiText.richText = true; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: guiText.richText = true