Try to search for a GUIStyle. This functions returns NULL and does not give an error.
// Checks if a style name exists var aStyleName : String = "A Style I have"; function OnGUI() { if(GUI.skin.FindStyle(aStyleName) == null) { Debug.LogWarning("No style named \"" + aStyleName + "\" could be found"); } }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public string aStyleName = "A Style I have"; void OnGUI() { if (GUI.skin.FindStyle(aStyleName) == null) Debug.LogWarning("No style named \"" + aStyleName + "\" could be found"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public aStyleName as string = 'A Style I have' def OnGUI() as void: if GUI.skin.FindStyle(aStyleName) == null: Debug.LogWarning((('No style named "' + aStyleName) + '" could be found'))