Legacy Documentation: Version 4.5.0

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Event.type

var type: EventType;
EventType type;
type as EventType

Description

The type of event.

	// Prints the current event detected.
	function OnGUI () {
		Debug.Log("Current event detected: " + Event.current.type);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        Debug.Log("Current event detected: " + Event.current.type);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		Debug.Log(('Current event detected: ' + Event.current.type))