Legacy Documentation: Version 4.5.0

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var force: Vector3;
Vector3 force;
force as Vector3

Description

The force applied to the rigidbody every frame.

	// Moves the rigidbody upwards in world coordinates
	constantForce.force = Vector3.up * 10;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        constantForce.force = Vector3.up * 10;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		constantForce.force = (Vector3.up * 10)