Legacy Documentation: Version 4.5.0

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Component.GetComponentsInParent

GetComponentsInParent(t: Type, includeInactive: bool = false): Component[];

Parameters

tThe type of Component to retrieve.
includeInactiveShould inactive Components be included in the found set?

Description

Returns all components of Type type in the GameObject or any of its parents.

	// Disable the spring on all HingeJoints 
	// in this game object and all its parent game objects
	var hingeJoints : HingeJoint[];
	hingeJoints = gameObject.GetComponentsInParent(HingeJoint);
	for (var joint : HingeJoint in hingeJoints) {
		joint.useSpring = false;
	}
GetComponentsInParent(includeInactive: bool): T[];
GetComponentsInParent(): T[];

Parameters

includeInactiveShould inactive Components be included in the found set?

Description

Generic version. See the Generic Functions page for more details.