Constructs a new Color with given r, g, b, a components.
var color : Color32 = Color(0.2, 0.3, 0.4, 0.5);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color32 color = new Color(0.2F, 0.3F, 0.4F, 0.5F); }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public color as Color32 = Color(0.2F, 0.3F, 0.4F, 0.5F)