Legacy Documentation: Version 4.5.0

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Cloth.stretchingStiffness

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var stretchingStiffness: float;

Description

Stretching stiffness of the cloth.

Must be greater than zero and smaller or equal to one.
In many cases, when you want a cloth to be more stiff, actually reducing the number of vertices will get you better results - and performance.

	// Set the stretching Stiffness to 1 regardless if the cloth
	// is a Skinned Cloth or Interactive.

transform.GetComponent(Cloth).stretchingStiffness = 1;