Legacy Documentation: Version 4.5.0

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var damping: float;
float damping;
damping as float

Description

Damp cloth motion.

Set this to damp the motions of a cloth instance. Must be between zero and one. Setting this to zero will disable cloth damping.

	// Set the damping to 1 regardless if the cloth
	// is a Skinned Cloth or Interactive.

transform.GetComponent(Cloth).damping = 1;

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        transform.GetComponent<Cloth>().damping = 1;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		transform.GetComponent[of Cloth]().damping = 1