Legacy Documentation: Version 4.5.0

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var volume: float;
float volume;
volume as float

Description

The volume of the audio source (0.0 to 1.0).

	@script RequireComponent(AudioSource)
	function Start() {
		audio.volume = 0.2;
	}
using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))]
public class ExampleClass : MonoBehaviour {
    void Start() {
        audio.volume = 0.2F;
    }
}
import UnityEngine
import System.Collections

[RequireComponent(typeof(AudioSource))]
public class ExampleClass(MonoBehaviour):

	def Start() as void:
		audio.volume = 0.2F