Legacy Documentation: Version 4.5.0

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SetStatic(fieldName: string, val: FieldType): void;
void SetStatic(string fieldName, FieldType val);
def SetStatic(fieldName as string, val as FieldType) as void

Parameters

fieldNameThe name of the field (e.g. int counter; would have fieldName = "counter").
valThe value to assign to the field. It has to match the field type.

Description

Set the value of a static field in an object type.

The generic parameter determines the field type.

	// Create an object of user provided class org.example.StaticFields,
	// and set the value of field 'globalName'.
	function Start() {
		var jo = new AndroidJavaObject("org.example.StaticFields");
		jo.Set.<String>("globalName", "this_is_the_name");
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Start() {
        AndroidJavaObject jo = new AndroidJavaObject("org.example.StaticFields");
        jo.Set<string>("globalName", "this_is_the_name");
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Start() as void:
		jo as AndroidJavaObject = AndroidJavaObject('org.example.StaticFields')
		jo.Set[of string]('globalName', 'this_is_the_name')