Legacy Documentation: Version 4.5
Previous
Contrast Stretch
Next
Depth of Field 3.4

Crease

The Crease is a common non-photorealistic (NPR) rendering technique that enhances the visibility of objects by adding outlines of variable thickness.

As with the other image effects, this effect is only available in Unity Pro and you must have the Pro Standard Assets installed before it becomes available.

Crease shading creates depth based outlines.
Crease shading creates depth based outlines.

Properties

Property: Function:
Intensity The intensity of the crease shading.
Softness The smoothness and softness of the applied crease shading.
Spread The blur radius, which also determines the thickness of outlines.

Hardware Support

This effect requires a graphics card that supports Shader Model 2 and Depth Textures. See the Graphics Hardware Capabilities and Emulation page for further details and a list of compliant hardware.

Previous
Contrast Stretch
Next
Depth of Field 3.4