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Other Views
The Views described on this page covers the basics of the interface in Unity. The other Views in Unity are described elsewhere on separate pages:
- The Console shows logs of messages, warnings, and errors.
- The Animation View can be used to animate objects in the scene.
- The Profiler can be used to investigate and find the performance bottle-necks in your game.
- The Asset Server View can be used to manage version control of the project using Unity’s Asset Server.
- The Lightmapping View can be used to manage lightmaps using Unity’s built-in lightmapping.
- The Occlusion Culling View can be used to manage Occlusion Culling for improved performance.
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