static
def
RenameAsset(pathName as string,
newName as string)
as string
Parameters
pathName
The path where the asset currently resides.
newName
The new name which should be given to the asset.
Returns string
An empty string, if the asset has been successfully renamed, and an error string otherwise.
All paths are relative to the project folder. Like: "AssetsMyTextureshello.png".