Stops the camera.
Note that if you want to use WebCamTextures in the web player, you need to get the user's permission to do so. Call Application.RequestUserAuthorization before creating a WebCamTexture.
// Starts a camera and assigns the texture to the current renderer.
// It stops the camera when the "Stop" button is released
function Start () {
var webcamTexture : WebCamTexture = WebCamTexture();
webcamTexture.Play();
if(webcamTexture.isPlaying) {
renderer.material.mainTexture = webcamTexture;
}
}
function OnGUI() {
if(webcamTexture.isPlaying) {
if(GUILayout.Button("Stop")){
webcamTexture.Stop();
}
}
}