Vector4.this [int index]

var this[index : int] : float

Description

Access the x, y, z, w components using [0], [1], [2], [3] respectively.

JavaScript
    var p : Vector4;
p[3] = 5; // the same as p.w = 5

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public Vector4 p;
void Example() {
p[3] = 5;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public p as Vector4

def Example():
p[3] = 5