Texture.wrapMode

var wrapMode : TextureWrapMode

Description

Wrap mode (Repeat or Clamp) of the texture.

Set the texture to clamp at the borders to avoid warping artifacts with TextureWrapMode.Clamp. Or tile the texture with TextureWrapMode.Repeat. See Also: Texture.wrapMode, texture assets.

JavaScript
    renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp