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.SetGlobalShaderProperty
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RenderTexture
All Members
Variables
colorBuffer
depth
depthBuffer
enableRandomWrite
format
height
isCubemap
isVolume
sRGB
useMipMap
volumeDepth
width
Constructors
RenderTexture
Functions
Create
DiscardContents
IsCreated
Release
SetGlobalShaderProperty
Class Variables
active
Class Functions
GetTemporary
ReleaseTemporary
Inherited Variables
anisoLevel
filterMode
height
hideFlags
mipMapBias
name
width
wrapMode
Inherited Functions
GetInstanceID
GetNativeTextureID
GetNativeTexturePtr
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
operator !=
operator ==
operator bool
SetGlobalAnisotropicFilteringLimits
function
SetGlobalShaderProperty (propertyName :
String
) :
void
Description
Assigns this RenderTexture as a global shader property named
propertyName
.