Creates a new rectangle with offsets.
var rect = RectOffset (0, 10, 0, 10);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public RectOffset rect = new RectOffset(0, 10, 0, 10);
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public rect as RectOffset = RectOffset(0, 10, 0, 10)