The network group number of this network view.
All network messages and RPC calls go through this group number.
function Awake() {
// Send everything from this network view through group 1
networkView.group = 1;
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Awake() {
networkView.group = 1;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Awake():
networkView.group = 1