The strength of the flare.
This controls the size and brightness of the flare elements.
See Also: Lens flare component, flare assets.
// Increments the strenght of the Lensflare lf when the Transform tr
// gets closer to the Lens flare
var lf : LensFlare;
var tr : Transform;
function Update() {
lf.brightness = 1/Vector3.Distance(lf.transform.position, tr.position);
}