Constructs a new Color with given r, g, b, a components.
var color : Color32 = Color(0.2, 0.3, 0.4, 0.5);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color32 color = new Color(0.2F, 0.3F, 0.4F, 0.5F);
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public color as Color32 = Color(0.2F, 0.3F, 0.4F, 0.5F)