Multiplies two colors together. Each component is multiplied separately.
// white * gray = gray
var grayColor: Color = Color.gray * Color.white;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color grayColor = Color.gray * Color.white;
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public grayColor as Color = (Color.gray * Color.white)
Multiplies color a by the float b. Each color component is scaled separately.
// gray * 2 = White
var whiteColor: Color = Color.gray * 2;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color whiteColor = Color.gray * 2;
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public whiteColor as Color = (Color.gray * 2)
Multiplies color a by the float b. Each color component is scaled separately.
// 2 * gray = White
var whiteColor: Color = 2 * Color.gray;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color whiteColor = 2 * Color.gray;
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public whiteColor as Color = (2 * Color.gray)