Collider.enabled

var enabled : boolean

Description

Enabled Colliders will collide with other colliders, disabled Colliders won't.

This is shown as the small checkbox in the inspector of the Colliders.

JavaScript
    collider.enabled = false;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
collider.enabled = false;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
collider.enabled = false