The direction of the capsule.
0 -> Capsule height is along the x-axis. 1 -> Capsule height is along the y-axis. 2 -> Capsule height is along the z-axis.
// Make the capsule height be along the x-axis
collider.direction = 0;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
collider.direction = 0;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
collider.direction = 0